Emilio Melis / aatricks

I build edge AI that
runs on-device.

I write native runtimes, sensor fusion filters, and edge AI systems that fit on small chips.

01 · selected work

Systems I've built.

02 · about

CS engineering at Polytech Tours,
next, AI research at HEC Montréal.

I build out of curiosity, or to get rid of a problem that's bugging me, and most of it ends up being about running heavy compute locally.

It started with small stuff, a chess engine in C and the controls for an autonomous submarine, then kept drifting toward local AI. That's the work I care about most: LightDiffusion, a Stable Diffusion stack I tuned to be one of the fastest, and llmedge, an Android runtime that runs LLMs, diffusion, and speech right on the phone. The rest tends to come from everyday friction: Emaki because I wanted a better reader, with the summaries running on-device, and FrameLimiter because I was tired of my Air cooking itself in games. Pilotrs is a flight simulator core I wrote in Rust to play with control loops: keeping a relaxed-stability airframe (which stalls in 0.3 seconds on its own) airborne using noisy sensor estimates rather than clean simulator state.

now
CS engineering Polytech Tours · 2022–27
next
AI research intern HEC Montréal · 2026
based
France 14 yrs abroad

off the clock · top 0.03% EU in Valorant · Model UN (C-MIMUN)