Emilio Melis / aatricks

I build things I want,
need, or find cool.

Most of it runs locally.

02 · about

CS engineering at Polytech Tours,
a research internship at HEC Montréal in 2026.

I build out of curiosity, or to get rid of a problem that's bugging me, and most of it ends up being about running heavy compute locally.

It started with small stuff, a chess engine in C and the controls for an autonomous submarine, then kept drifting toward local AI. That's the work I care about most: LightDiffusion, a Stable Diffusion backend I wrote for speed (2.8 it/s where ComfyUI does 1.4), and llmedge, an Android library that runs LLMs, diffusion, and speech directly on the phone. The rest tends to come from everyday friction: Emaki because I wanted a better reader with on-device summaries, and FrameLimiter because I was tired of my Air cooking itself in games. Pilotrs is a flight simulator core I wrote in Rust to play with control loops: keeping a relaxed-stability airframe (which stalls in 0.3 seconds on its own) airborne using noisy sensor estimates rather than clean simulator state.

now
CS engineering Polytech Tours · 2022–27
was
AI research intern HEC Montréal · Apr–Aug 2026
based
France 14 yrs abroad

off the clock · top 0.03% EU in Valorant · Model UN (C-MIMUN)